Ogres,Orks and Orcs.


Ogres do not have a uniformed appearance, but most do share the following physical characteristics: They have green skin, broad shoulders, red eyes, small noses, pointy ears and large protruding lower jaws with tusks. As a general rule, female Ogres tend to look much more human then their male counterparts. Beyond this general description Ogre physical characteristics vary greatly. Listed below are a few general "sub-races" that will give you an idea of how diversified Ogres are:

- Hunched Ogres
Hunched Ogres are the most common type. They are shorter than the other types with much broader shoulders and thicker limbs. Their heads and jaws are importunately large. Hunched Ogres often have short necks or no neck at all and their legs and arms are approximately the same length.

- Upright Ogres
Uprights are taller than most Ogres - but have a narrower build similar in proportion to humans. Most Uprights have hair on their head but almost never on their face. Their arms tend to be shorter and their legs longer.

- Apish Ogres
Apish Ogres have shorter legs and very large arms. They also have gorilla-like facial features.

- Snout Ogres
Snout Ogres are semi-rare but are numerous enough to mention. They are similar to the Uprights but vary in that they have a snout-like nose and larger tusks that give them a boar-like appearance.

- Half-Orcs (also called "Half-Ogres")
Due to the unique reproductive system of Ogre's (see below) they are able to cross breed with many non-green skins.  Most Half-Orcs are the result of Ogre males mating with Humans, Dwarves, Elves and other intelligent species. But Ogres have been also known to be able to successfully mate with wild beasts such as boars, gorillas, horses , bears , bulls Etc...

- Earth Birth Ogres
All Ogres conceived by the "Earth Birth" method (see below) are called "Earth Birth Ogres" or "Wild Ogres". They are very diverse in appearance, but are distinguished by the many small stumps found all over their bodies where roots once were. Earth Birth Ogres have a reputation for good luck and are endowed with exceptional hearing. They are also considered, by Ogre standards, to be the most hansom of the 6 sub-races.

It is important to note that all of the above are all Ogres - they are just 6 different "flavors" of Ogres. It should also be noted that many Ogres don't fall clearly into any of these 6 sub-races and that all 6 can, and do, successfully mate with each other as they are all the same species. It should also be noted that these 6 sub-races often overlap. For example an Ogre can be both a Snout Ogre and a Half-Orc.


To describe Ogres as violent and warlike is a massive understatement. Ogres are never as happy as when they are engaged in glorious battle.

Ogres fight best when prepared and in the presence of other Ogres. If an Ogre is surprised by an attack - it will fight with  much less skill and strength then when it has had time to get "worked up". It is for this reason that Ogres hate gorilla warfare - Ogres find it difficult to get "worked up" when they can't anticipate an attack or when they have a narrow time frame in which to launch an offensive. Ogres do best when fighting large scale battles in open area. Ogres also prefer to fight enemies who are challenging to them over enemies who are much weaker or hopelessly out numbered. Many times Ogres will handicap themselves when faced with an obviously inferior foe. If, for example, a troupe of 100 Ogres are given the opportunity to attack a small human outpost containing 20 human solders - the Ogres might attack with only a third of their force.

Ogres are very fond of alcohol. If presented with an infinite amount of beer - an Ogre will often drink until he becomes unconscious.



Do to their thick hides, muscular build, fast healing rate and extremely violent nature - Ogres are by far the best skilled at battle then anyone else in their world.

Ogres can also eat almost anything. Ogres can eat all forms of meat including bug infested carrion. They can also eat a wide variety of plant matter including ordinary grass. However they far prefer freshly killed and cooked meats. Intelligent creatures such as elves and humans are considered, by Ogres, to be delicacies.


Ogres reproduce in five separate and distinctive ways:

Normal Copulation:
(Male Ogre with Female Ogre)
Ogre reproduction by this means is not much different from normal human copulation; an Ogre male and Ogre Female have sex - resulting in the female becoming pregnant. Ogre females can only become impregnated in this way once in a life time. Female Ogres must consciously decide to become pregnant, if a litter is to be conceived. (Ogre females do not have "surprise" pregnancies in the way that humans do.) Pregnancies lasts from 2 to 4 months and result in a litter of 3 to 9 babies. Ogres grow-up fast and are considered "young adults" after 5 months and "full-grown" after 9 months.  (About 36% of adult Ogres were conceived in this way.)

Inter-Species Copulation:
(Male Ogre with Female Non-Ogre)
Due to their unique reproductive system, Ogres are able to cross breed with many types of non-green skins.  This form of Ogre reproduction produces ether a "Half-Orc" (Half-Ogre) or a "Non-Green Skin". (see above) Most are the result of Ogre males breeding with female Humans, Dwarves, Elves and other intelligent species. But Ogres have also been known to be able to mate with wild beasts such as apes and cattle. It is possible, but very rare, for female Ogres to become impregnated by non-Ogres in this way. Ogre inter-species copulation always results in an individual off-spring, never a litter. NOTE: For reasons of incapability, Ogres are not able to reproduce with other Green skins. For example there are no Half-Orcs that are the result of Ogres breading with Goblins or with Ogres breading with Gorkens. (About 7% of adult Ogres were conceived in this way.)

Earth Birth:
(Male Ogre or Female Ogre)
This type of reproduction occurs when a Ogre dies in battle and the ground becomes soaked with his or her blood. Within a few days of the Ogre's death, if conditions are favorable, the Ogre's blood will spawn one or more very small Ogre fetuses that grow just a few inches beneath the surface. These Ogre fetuses quickly sprout roots that sprawl out to absorb nutrients in the soil. The Ogre fetuses continue to grow underground - up to the size of a watermelon. Once reaching this size, the fetuses stop growing and their roots wither and die. The fetuses remain underground, in a hibernation state, until a heavy rain turns the surrounding soil into mud. At which time the fetuses instinctively dig themselves out. This is called "Earth Birth" and Ogres that are born this way are called "Earth Birth Ogrelings". Altho very small, the Earth Birth Ogrelings are able to stand and walk in a manner of a few hours. The Earth Birth Ogrelings then instinctively head toward the nearest population of Ogres. Orcs can recognize Earth Births by the many small "stumps" found all over their body where roots once were. Orcs consider Earth Births to be good luck and are almost always welcomed warmly by the first Orc community they meet. Their reputation for good luck is not without merit, for they are endowed with exceptional hearing that often warns them of danger. Earth Birth Ogres are also considered, by Ogre standards, to be the most hansom of the 6 sub-races. (About 20% of adult Ogres are conceived in this way.)

(Male Ogre)
If an Ogre male lives long enough, he will eventually go through a prosses called "budding". In the first strange of budding, an Ogre male will develop a bulge on his back, shoulders, upper arms or chest. Within 2 days, the bulge will become larger and start to develop facial features such as eyes and a mouth. At about the 5th day the bulge will open its eyes and be able to look around and eat. The bulge continues to develop in this way for about another 25 days. At about the 30th day, the bulge (now the size of a watermelon) will suddenly and painfully "pop". And out will appear an Ogreing. Altho very small, the Ogreling will be able to stand and walk in a manner of a few hours. Eventually he will develop into a cloned duplicate of his father. Buddings always result in male offspring. Female Ogres never reproduce by Budding. The location of the budding is usually, but not always, beneath scar tissue. Therefore an Ogre who is frequently wounded in battle is more likely to bud then an Ogre who manages to avoid battle scars. (About 20% of adult Ogres are conceived in this way.)

(Female Ogre with Dead Male Ogre)
Although Ogre females are only capable of reproducing by copulation once in a lifetime, they still can become impregnated by means of cannibalism. After giving birth to her first and only litter of Ogrelings, a female Ogre will become much more aggressive and fearless. Postpartum female Ogres are just as likely to join in a battle as their male counterparts. During a battle, or shortly afterward, a female Ogre might engage in cannibalism. This usually occurs if a female Ogre witnesses a particularly large, strong, heroic, rich or popular male Ogre die in battle. It's not unusual to see more then one female eating the body of a dead male shortly after a battle. Cannibalism conducted in this way often times results in pregnancy. Cannibalistic conceived litters are usually much smaller - consisting of only 2 to 3 baby Ogres. (About 17% of adult Ogres are conceived in this way.)

NOTE: When a female Ogre gives birth, one of the byproducts that her body produces are "Ogre Pearls" (Also called "Afterbirth Pearls"). Typically there is one for each baby Ogre that is born in a litter. Ogre Pearls are small egg-shaped stones approximately 1/2 of an inch in length. They are very smooth, hard and unusually heavy for there size. They are yellow by firelight, but temporarily turn orange when exposed to the sun. Ogre Pearls are used as currency by Orcs.